The Command Zone

Rules Commander Players Get Wrong | 521

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Sinopse

Magic is a complicated game. “How complicated?” you ask. With over 265 pages in the comprehensive rules, it’s safe to say it’s more complex than most people ever realize. So it’s no surprise there are some rules Commander players get wrong all the time.  This episode, we enlisted the help of Murph to go over the most common mistakes to prepare you for the next time a tricky situation pops up at your table. Mulligans, priority, commander damage, and more, all in one episode! You don’t wanna miss it. -------- Support the show and become a Patron! Be a part of our community, receive awesome rewards, and more! https://www.patreon.com/commandzone -------- OUR OFFICIAL MERCH STORE: If you love our content, then you should see our merch: https://store.commandzone.com/ Show your support at the next FNM, Commander night, or Magic event with our apparel and stickers. Already a Patreon supporter? Then enjoy exclusive discounts on the store! -------- FACTOR: Eat clean 24/7 with fresh prepared meals from Factor! He